The Code Area

A program is a group of commands listed together in a specific order. Think of a program like the steps you must follow in a cookbook to bake a cake. You will build your program by choosing code blocks from the toolbox (Blocks Palette) and dragging them into the Code Area. You can think of this area as your Sprite’s empty brain where you will drag instructions for it to follow so that it can run them on the Stage. The blocks can be clipped together to make a script, and just like the steps to baking a cake, or the script for an actor to follow in a play, the order of the blocks is very important. 



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