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  1. Courses
  2. Computational Concepts with Scratch
  3. Sequences in Scratch
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Home └Computational Concepts with Scratch └Sequences in Scratch

Computational Concepts with Scratch

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Course content
  • Introduction
    • Introducing Scratch
      • Scratch Ideas
    • Activities Overview
      • Scratch Activities Project
    • Algorithms and Programs
    • Write an Algorithm
  • Sequences
    • Why are Sequences Important?
    • Sequences in Scratch
    • The Dancing Cat
    • Adding Sound
    • Checking Your Understanding
  • Loops
    • What are Loops in Programming?
    • Loops in Scratch
    • Nested Loops
    • Checking your Understanding
  • Data: Variables
    • What are Variables?
    • Adding a Step Counter to Our Program
    • Resetting the Movement Counter
    • Check Your Understanding
  • User Input
    • What is User Input?
    • Starting the Dance
    • Stopping the Dance
    • Adding a Question to Our Program
    • Check Your Understanding
  • Conditionals
    • What are Conditionals?
    • Dealing with Negative Numbers
    • Adding an Upper Limit to the Times to Dance
    • Check Your Understanding
  • Conclusion
    • Good Work!

Sequences in Scratch

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Sequences in Scratch

After clicking the stack of blocks in Scratch, the steps in a Scratch program will run from top to bottom through the stack.


For example, after clicking the stack of Scratch blocks above, the Cat will:

  • say Hello for two seconds,
  • say How are you going? for two seconds,
  • say That's good! for two seconds.
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We help schools introduce Computational Thinking to learners. Our learning activities offer opportunities for learners to develop their abilities for logical thinking and problem solving through creative computing, robot programming and Math exploration.

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